


It didn't have anyone working on audio (because superstars doing whatever they want, no musicians chose the action-adventure), so Miyamoto and Spangenberg approached Tommy Tallarico and asked him to do the audio for Metroid Prime. Then Miyamoto visited Retro, and he decided that the untitled action-adventure game should become Metroid Prime. The superstars did whatever they wanted, so Retro had four GameCube games in the works, an action-adventure game, an action-RPG, a car combat game, and a football game. Then Spangenberg decided to make Retro Studios, and he wanted it to be a place for superstar talent, and he somehow convinced Nintendo to give him blank checks to fund the development of GameCube games. Click to shrink.Just to expand on what other people said, Nintendo used to have a really high opinion of Jeff Spangenberg, the former head of Iguana Studios, because "Turok" worked out really well for Nintendo as part of the "Dream Team" thing N64 was doing.
